Cynics or Citizens?

Cynics or Citizens?

By Kerry Gallagher Parents and educators hope for our kids to grow into adults who contribute to society in positive ways, but new research from the News Literacy Project indicates our kids are pretty cynical. They don’t believe or trust the information they hear and...
How Video Games Are Designed to Keep Players’ Attention

How Video Games Are Designed to Keep Players’ Attention

By Kerry GallagherVideo games are an important part of our kids’ lives, but are especially important in the lives of boys. According to Pew: 73% of teen girls play online games for an average of about 2 hours per week 97% of teen boys play online games for an average...
How Schools and Parents Can Partner to Help Kids Manage Screen Time

How Schools and Parents Can Partner to Help Kids Manage Screen Time

By Kerry GallagherIn new research from Pew, parents shared what kinds of screens and what kinds of media their kids are using:  57% of parents of 11-12 year olds reported their kids have their own smartphones.  YouTube is used by 62% of 2 year olds and that...
How Technology Is Reshaping Teen Friendship

How Technology Is Reshaping Teen Friendship

By Kerry GallagherFriendship is vital for adolescents, but digital life has transformed how teens connect and the pressures they feel to maintain those connections. Recent research from the American Psychological Association shows that technology is expanding teens’...
When TikTok Time Adds Up

When TikTok Time Adds Up

By Kerry Gallagher Using three metrics, the Washington Post journalists partnered with researchers to better understand TikTok users’ habits. They worked with 800 American TikTok users and checked in after 1 week, 1 month, and 5 months. How Much Time...
Online Gaming and Hate

Online Gaming and Hate

By Kerry GallagherAccording to the Entertainment Software Association, 83% of Gen Alpha – Americans ages 5 to 12 – report gaming at least weekly. Gaming isn’t just for the young: The average age of the American gamer is 36 years old. Gaming culture is not fringe...