How Industry – and Parents – Can Protect Young Gamers

How Industry – and Parents – Can Protect Young Gamers

Maria Oliveira Tamellini and Rodrigo Tamellini, founders of GamerSafer, talk to us about preventing crime and toxicity online. GamerSafer develops technologies to help games protect online players and communities. “We are trying to find a balance between...
Media Literacy – What It Is & Why It’s Important

Media Literacy – What It Is & Why It’s Important

Renee Hobbs, founder of the Media Education Lab at Univ. of Rhode Island, explains why digital and media literacy are more important than ever. Our conversation with Renee Hobbs can be described in many ways, including “delightful.” The subject matter...
Is Cyberbullying Increasing Amid Covid-19?

Is Cyberbullying Increasing Amid Covid-19?

We spoke with Justin Patchin, co-director of the Cyberbullying Research Center about how young people (and adults) are dealing with the pandemic. We touched on whether the pandemic is increasing cyberbullying and how to encourage resilience.
Internet Ethics Amid Covid-19

Internet Ethics Amid Covid-19

Larry Magid and Kerry Gallagher speak with Irina Raicu, Director, Internet Ethics Program at the Markkula Center for Applied Ethics/Santa Clara University, about the ethics involved with contact tracing apps.